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3D Modelling - 22

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NOTE: 

Support for the CMS (Content Management System) which has been used to create these web pages for the past decade is being discontinued at the end of 2022. The pages will still be visible until the end of 2023, but it won't be possible to add any new content after December 2022.

:-(




Save the Krill
(October 2021) :

Save the Krill

This was "inspired" by a similar banner that adorns the side of a building in the Wellington (New Zealand) CBD.
From a personal perspective, it's satirical, although there IS a "Save the Krill" movement, apparently!


The Puppet-Master (October 2021) :

SL Profile PicYou'll see the original pic featuring the left and right "marionette" heads back on the January 2021 page. That render also features in a Second Life gallery. The central character is an SL avatar who/which just happened to be standing in front of the render... a couple of tweaks to the chins made the scene almost feasible!


Sunset (October 2021) :

Sunset

The nylon panty-hose and the glove caused lots of problems with this render given their close proximity to the woman's skin... But it was worth the effort.
( The astute among you might notice that our model must have been moving around, given the level of champagne in the flute is on an angle!!! )

Couldn't refrain from tweaking and re-rendering!
(A 6hr render.)

Sunset 2


Champagne Moment (October 2021) :

Champagne Moment


Melancholic Portrait (November 2021) :

This features the same female model as in the above three renders.

Melancholic Portrait


A Conversation (November 2021) :

Conversation

" Try to see it from MY perspective. "
      " How do you think I  feel? "
          " That's easy for YOU to say ! "


Condo Diving (November 2021) :

Condo DivingLooking for a Condo?
   Look no further!
       Condo Heaven is just a small step from the ocean!
          Take the plunge today!


The Big Dig (November 2021) :

The Big Dig

Just a draft book-cover.


Dune Buggy - HDR (November 2021) :

Dune Buggy - HDR

This HDR 3D render was still less than 80% "converged" (completed) after 25 hours, 8 minutes of CPU-time!


My Body's a Mesh! (November 2021) :

My Body's a Mesh!


Helping Hand (November 2021) :

Helping-Hand

Quite a tricky procedure, this "meshing up":
First create a normal model, then run a script that extracts the model's original wireframe structure, then create an Uber "Geoshell" around the model and "paste" the wireframe texture onto the new outer skin. It's possible to display the wireframe over the original skin texture, or over "clay" or over a transparent model.
In short, it's FUN!


Autumnal Tree-House (November 2021) :

Autumnal Treehouse


...

Santa's Carbon Footprint 
          (December 2021) :

Santas Carbon Footprint


Executive Chair  01
          (December 2021) :

Executive Chair

Executive Chair  02          
          (December 2021) :

Executive Chair - 02 - Water


Happy New Year !          
          (January 2022) :

Happy New Year - 2022


We LOVE to Shop !          
          (January 2022) :

Clothes Shopping

Might return to this render's model after taking receipt of a new graphics machine in February 2022, in order to improve upon the Depth of Field technique used for this render.


Electric Blonde ver 01         
          (January 2022) :

Electric Blonde ver 001

This troublesome [Iray engine] render timed-out (a user-imposed setting) after 25+hrs, still only 78.5% converged / completed.

Soon we'll be getting a new 3D Graphics-oriented machine. Hopefully the render-times will then be significantly quicker.


Blooming Blonde
          (February 2022) :

Blooming Blonde


Snowy (February 2022) :

Snowy

A Depth-of-Field (DOF) Experiment.


Cattitude (February 2022) :

Ginger Tom

Another Depth-of-Field (DOF) Experiment.


Jupiter Or Bust  (February 2022) :

Jupiter or Bust

This was an experiment using Volumetric 3D Objects for the Smoke/Flames. The more commonly-used technique for incorporating such (and rain, fog, snow, etc.) is to use one or more 2D planar objects, but those require repositioning each time the camera angle is changed in the 3D scene. Volumetric Objects have true 3D depth so look "proper" from every angle, including above and below. The trade-off, of course is computer "grunt".


Jupiter Capsule Interior  
           (February 2022) :

Jupiter Capsule Interior


Blonde in Gallery
          (February 2022) :

Blonde in Gallery


Street Life (February 2022) :

Street Life

A Depth-of-Field and Lighting experiment.


Cloud One (March 2022) : 

Cloud OneVolumetric 3D Clouds.


Fogged-In (March 2022) : 

Fogged-In

More Volumetric 3D Clouds, Depth-of-Field and Lighting experimentation. (A 30 second render!)


Fogged-In (March 2022) : 

2x Biplanes and a Fishing Book - 01Another experiment with 3D Volumetric Clouds. (A 9 second render!)


Fogged-In (March 2022) :

2x Biplanes and a Fishing Boat - Volumtric 3D Clouds - 30 secsYet Another experiment with 3D Volumetric Clouds. (A 30 second render!)


It's all in the Eyes (March 2022) :

It's all in the Eyes

Intense Depth-of-Field, focused purely on the eyes. High geometric sub-divisions. This 3,000 x 4,500 pixel 3D render took almost 5hrs to perform 8,408 Iray iterations on a new high-end PC:

Falcon Talon
     (20th Anniversary Edition)
     Microsoft Windows 11 Pro

Motherboard:
     AsusROG Maximus Z690 Hero
     Processor:
          Intel Core i9-12900K/KF
         16-Core - 2.4GHz to 5.2GHz

Memory:
     Kingston - Fury Beast 64Gb
     (4x16Gb) - 5200MHz

GPU:
   nVIDIA eVGA GeForce RTX 3090
     10,496 CUDA Cores
     24Gb GDDR6X Memory
     Memory Bandwidth: 936Gb/s
     82x RT Cores
     28.3 billion transistors



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Online DTP.com
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ph: +33 [0] 321-86-76-17

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